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Lea Wagner privat: Schweres Schicksal in Kindheit der Sportschau-Mode… — and more

Lea Wagner privat: Schweres Schicksal in Kindheit der Sportschau-Moderatorin– DAS änderte alles

Als Sportschau-Moderatorin ist sie ein Star. Doch wie tickt Lea Wagner privat? Ein Kindheits-Schicksal änderte alles. Hier die Hintergründe.

Leon Kennedy's actor has seen all your thirst traps: 'I found myself in life embodying an avatar that's just infinitely better looking than myself'

Back in school, we were always told to be careful what we put on the internet, you never know who may see it. The same rule still applies, but maybe all those Leon Kennedy fan accounts forgot, because it turns out that Leon's current VA, Nick Apostolides, has seen all your thirst traps.

"I think it's funny, I see all the thirst traps," Apostolides says in a recent interview with PC Gamer's own video producer Midas Whittaker. "I've been seeing that since 2019, about seven years, it's nothing new, it's just evolved. Because he's old hunk Leon at this point."

The internet truly freaked out when we got to see what Leon would look like in Resident Evil Requiem. People were so impressed with his more grizzled "hot uncle" look that Capcom ended up explaining that it was all thanks to the women on the dev team. "They made him look really good in this new one," Apostolides adds. That they did.

"I just think it's hilarious that somehow I found myself in life just embodying an avatar that's just infinitely better looking than myself, seen as this sex symbol," Apostolides continues. "He's easy on the eyes, Leon Kennedy, and he has been all his life. He has arguably the best hair in videogames. He'll never get rid of that '90s boyband haircut."

Leon doesn't just look different in Requiem. Apostolides also discussed how he needed to approach this role slightly differently than he has in previous games. With Leon being around 51, and an old hand when it comes to monsters beyond an average human's comprehension. He's not the spring chicken he once was.

The worry is that Leon can't simply backflip out of harm's way without a second thought anymore. He's getting on a bit, and so Apostolides had to play Leon with the knowledge that any fight could be his last. Let's be honest, nothing bad will ever happen to Leon, but I suppose it's still good to have the worst-case scenario in mind, for acting reasons.

D&D's clunkily-named 2024 ruleset, a revamp of 5e, finally throws up its hands and goes fine, we'll call it 5.5e on D&D Beyond, you win

Dungeons & Dragons, judging by the D&D Beyond site (which is owned by Wizards), is going through a bit of a revamp with its 2024 ruleset—in that it's finally giving in to semantic ease and normal naming convention and just calling itself 5.5th edition, or 5.5e. Well, on one specific website.

The system, originally dubbed OneD&D, is still 5e when you look at the bones—mind, there are some major and very important changes, such as tweaks to grappling rules, class redesigns, weapon masteries, and the like. But the core bread and butter of the ruleset wasn't enough to mandate a change to the big number by that little "e".

Which is why it was a little confusing when OneD&D, a working title, became the D&D 2024 ruleset—drawing a distinguishing line between D&D 2014 (also known as 5e) and D&D 2024 (not known as 5e, but backwards compatible with it, technically). Almost everyone on the internet just basically called it 5.5e, and it seems like Wizards of the Coast is slowly catching on.

You can read D&D Beyond full FAQ for yourself, though the site is quick to dispel ideas that this is part of a larger rebrand: "No. This update is limited to rules labeling on D&D Beyond to improve clarity and usability."

However, the reasoning itself mostly vindicates the raw and unfiltered power of community vocabulary: "Earlier on, they were referred to differently. As D&D Beyond evolved and more players used both versions side by side, it became clear that '5.5e' matched how the community already talks about the game and made things easier to understand.

"Years were harder to scan and didn’t clearly signal rules compatibility. '5e' and '5.5e' are faster and clearer when you’re browsing, building characters, or running a campaign."

It's unclear whether Wizards will be adopting this rebranding in a wider sense in the future—and as someone who has to write about D&D for a living on occasion, by Vecna's shrivelled hand I sure bloody hope so. Just to recap, the 5th edition framework has now had the following names:

  • D&D 5th edition (sometimes called 5e).
  • D&D 5th edition (2014 ruleset).
  • OneD&D (deprecated, working title).
  • D&D 5th edition (2024 ruleset).
  • D&D 5.5e (currently only on D&D Beyond).

I don't mean to be that guy, but this doesn't exactly strike me as clear and concise branding. That being said, it's apt given Wizards' past decade of executive fumbling—which is a shame, because I've warmed up to OneD&D/D&D 2024/D&D 5.5e. I think a lot of the choices made in the Dungeon Master's Guide and Player's Handbook are good ones and, quite frankly, deserved better branding.

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